The first thing we noticed from the demo was that Tourist Trophy has a definitive Gran Turismo 4 feel to it.
Tourist Trophy has 35 tracks, and 90% of those also appeared in Gran Turismo 4.
Don’t expect direct ports of these tracks, though. The courses have been adapted to handle motorcycles
Tracks featured in the demo include Autumn Ring Mini, Midfield Raceway, Grand Valley East, Tsukuba Circuit, Suzuka Circuit, Fuji Speedway 2005, and Mazda Raceway Leguna Seca. Since the game will not feature any motocross bikes, none of the rally tracks from Gran Turismo 4 will be appearing in the game. But fans of the Nürburgring can rest easy. Sony said that the track will make it ove
Tourist Trophy will have an upwards of 85 motorcycles from over 12 manufacturers.
Manufacturers we noticed include Yamaha, Honda, Suzuki, BMW, Kawasaki, Triumph, and more. Harley Davidson motorcycles are not featured in the game,
The demo we previewed was quite limited. Modes included one-on-one, race (only 4 bikes at a time will be on a track),
Polyphony has focused on the human element of motorcycle racing,
Polyphony is planning on having a complete driver editor, so if there’s a favorite motorcycle racer’s style you’d like to mimic in the game, you’ll be able to recreate his riding form.
The physics have been completely rehauled for Tourist Trophy, you’ll feel that riding a bike is nothing like a car. Every bike we tried felt different
You can execute wheelies by pulling back on the left analog stick
our rider will not get injured, and vehicles will not take damage. Rag doll animations in this preview build still didn’t look all that realistic. And after rolling your bike the rider magically appears back on ready to tear up the track.
With an amazing sense of speed, realistic rider mechanics, and stunning graphics
Tourist Trophy is slated for a January release in Japan and a North American release sometime in March or April.
sembra promettere veramente bene
non ci sono molti modelli di mezzi, come in GT4 però ci sono quelli migliori dei più grandi costruttori mondiali.
i tracciati sono presi da GT4. non sono tutti, ma sono adattati alle caratteristiche del mezzo a 2 ruote.
non ci sono i danni e quando c'è una caduta il pilota appare d'improvviso in piedi pronto per riprendere, questo almeno nella demo.
la fisica dei mezzi e il comportamento dinamico del pilota sono resi molto bene e sono molto realistici (i movimenti del pilota sono customizzabili)
naturalmente grafica ai massimi livelli.
Most Wanted for ME!
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